Square Enix used the June 2026 Nintendo Direct to reveal Final Fantasy Resonance, the first HD-2D entry in the mainline series and a return to classic turn-based combat. It launches October 22 on PS5, Xbox, PC, Nintendo Switch, and Switch 2.
Resonance is built on the story of Final Fantasy: Brave Exvius' first season — the mobile game ran for ten years before shutting down in 2025 — but this is not a port or a remake. The narrative is the foundation; everything else, including the combat system and overworld, is new. The story follows Rain, a knight from the Kingdom of Grandshelt, alongside his childhood friend Lasswell, engineer-in-training Lid, and amnesiac summoner Fina, all working to protect the world's magic crystals from the Veritas of the Dark. The game has airships, chocobos, Espers for Fina to summon, and a traditional turn-order combat system — no ATB. The soundtrack carries over from Brave Exvius with 33 new tracks composed specifically for Resonance. The core combat hook is the Visions system: collectible characters attached to party members like a Job system, granting extra abilities and leveling up independently. Confirmed guest Visions from across the series include the Warrior of Light (FF I), Terra (FF VI), Cloud (FF VII), Zidane (FF IX), Shantotto (FF XI), and Y'shtola (FF XIV). IGN played three hours at Square Enix and called Resonance the game they're most looking forward to this year, highlighting a dungeon at the Mobliz Shipyard complete with light puzzles, a timed escape sequence, and a boss fight.
The Digital Deluxe Edition is already up for pre-purchase on Steam and bundles the base game with the Magitek & Grimoire Deluxe Pack — a magitek armor skin for your chocobo, the Archwitch's Grimoire that unlocks a character's Fel Meteor Limit Burst, a Mastery Ring that boosts MRP earned in battle, and a stack of consumables. Pre-ordering also nets the Magitek Airship & Squire Starter Pack, which reskins your airship, adds a Knight's Greatsword, a Chestplate of Preparation that boosts EXP gain, and more early-game items.
Producer Keisuke Nakashima and director Hiroto Furuya have an interview coming that goes deep on the development process. Visually, IGN notes the HD-2D work here is more detailed than previous entries in the style, and the tone draws comparisons to the recent Dragon Quest HD-2D remakes — colorful and lighthearted on the surface, with the darker Final Fantasy undercurrents presumably waiting around the corner.
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