Todd Howard on Elder Scrolls 6: "We Need to Get It Right"

Todd Howard on Elder Scrolls 6: "We Need to Get It Right"
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Bethesda game director Todd Howard has spoken openly about Elder Scrolls 6 in a new Entertainment Weekly interview, confirming that most of the studio is now working on the game — and acknowledging the pressure that comes with it. "We know we need to get it right and it's been a long time," he said.

The game was announced over eight years ago with a single title-reveal teaser and has had no meaningful updates since. It didn't appear at the Xbox Games Showcase in June either. Xbox chief content officer Matt Booty explained the absence by saying Microsoft is waiting for "the right moment" — and that showing the game carries an implicit promise. "When you decide to show it, you want it to be the best you've got," Booty said. "And also that when you show the game, you're also giving them a promise of, 'Hey, it's coming soon.'"

Howard also admitted he's had second thoughts about the early announcement. "I have asked myself that a lot," he said, adding that he "probably would've announced it more casually" and that the way it was revealed was "not my preference." He capped it off with a dry joke: "Just pretend we didn't announce it. It doesn't exist. No one has heard a word."

With Bethesda's full team now reportedly focused on Elder Scrolls 6, the studio is clearly deep in development — but given the silence so far, any public showing still looks a long way off.

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