Big Walk has sold 1 million copies in its first week on sale, publisher House House announced. That's a faster run to seven figures than the studio's previous hit, Untitled Goose Game, which took three months to reach the same milestone.
The number is even more striking given that Big Walk launched as a free PlayStation Plus game, meaning a large chunk of PS5 players never had to buy it. The game is also available on Nintendo Switch 2. For context among 2026's indie breakouts: Meccha Chameleon hit a million copies in four days as a PC exclusive, Mewgenics did it in eight days, also PC-only, and Mina the Hollower took 11 days to reach 500,000 copies across all major platforms. Big Walk is a genuine hit, though not quite at Meccha Chameleon's level.
House House built its reputation on Untitled Goose Game — the 2019 stealth-comedy where you play a menacing goose terrorising a quiet English village. Big Walk is a different kind of game entirely: a co-op-only experience with no matchmaking, set in a peaceful open world with no death state and no fail conditions. PC Gamer's Chris Livingston described it last week as "so chill that little disasters… are just kinda funny," adding that "it's a beautiful, peaceful world, there are no scares or monsters." The fact that a co-op-only game without matchmaking has moved a million units in a week says something about where player appetite is right now — free-ranging cooperative games are having a moment.
Reviews have been unanimously positive, and the 25% launch discount is still live on Steam, so sales momentum is unlikely to slow down soon.
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