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Crystal Dynamics explains how AI fits into Tomb Raider: Legacy of Atlantis development

Crystal Dynamics explains how AI fits into Tomb Raider: Legacy of Atlantis development
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Crystal Dynamics has opened up about how generative AI is being used in the development of Tomb Raider: Legacy of Atlantis, with the studio affirming that all final in-game assets will be human-made.

The studio is using AI as a production aid rather than a content generator β€” meaning it plays a supporting role in the pipeline, not the creative end product. The interview doesn't break down exactly which stages involve AI tools, but Crystal Dynamics is drawing a clear line between using AI to assist work and using it to ship finished assets.

The AI question first surfaced on June 3rd, when it emerged that Amazon, the game's publisher, is comfortable with the studio's approach. That disclosure drew attention from the gaming community, where AI use in AAA development remains a contentious subject.

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