Tencent has decided not to move forward with Last Sentinel as it currently stands, effectively shelving the sci-fi open-world game that debuted with a flashy trailer at The Game Awards 2023. The decision followed a development review this week, according to Bloomberg, and triggered mass layoffs of around 80 developers at Lightspeed LA, the studio behind the project.
Bloomberg reports that production started six years ago and had already burned through hundreds of millions of dollars before Tencent pulled the plug. A playtest earlier this year reportedly bombed, and Lightspeed was given one final chance to turn things around — it didn't. The report points to a lack of clear direction, poor management, and overambition: a team of just a few hundred developers was trying to build a GTA-quality cyberpunk open world from scratch. Project head Steve Martin, a 14-year Rockstar Games veteran who previously ran its San Diego office, is cited as part of the leadership problem. Lightspeed LA issued a softer public statement, saying it is shifting Last Sentinel's creative direction after "extensive internal reviews and play-testing" and that the studio "remains open and will continue to make games" — though it acknowledged some roles are being cut.
Last Sentinel was pitched as a narrative AAA open-world game set in a dystopian, neon-lit Tokyo, with players controlling Hiromi Shoda, an operative of an elite enforcement unit. The 2023 reveal trailer looked polished and cinematic, drawing comparisons to GTA in a sci-fi skin. Tencent had been building out the project seriously — Lightspeed opened a motion-capture and virtual production studio in 2024 and brought on Troy Baker as performance director. At GDC 2026, the studio was still publicly talking up its IP development framework for building blockbuster-scale titles. None of that translated into a game anyone could actually play. The collapse fits a broader pattern: Tencent is pulling back from AAA Western development after also shutting down TiMi Montreal and Team Kaiju, another studio that spent years without shipping anything.
The failure also lands in grim company — MindsEye, another GTA rival pitched around the same era, shipped and became the worst-rated game of 2025. Whether any version of Last Sentinel survives the reset remains unclear; Lightspeed's statement hints something is still in motion, but after six years and no gameplay shown publicly, the community's patience is understandably gone.
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