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The Witcher 3 Remastered already getting patched for excessive brightness

The Witcher 3 Remastered already getting patched for excessive brightness
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CD Projekt Red has pushed a patch for The Witcher 3: Wild Hunt Remastered just days after launch, targeting the overly bright visuals that dominated player complaints since the remaster went live. The fix covers Xbox Series X|S, PlayStation 5, and the Xbox Play Anywhere PC version.

The patch makes "various lighting adjustments" across the game, including fixing some interiors that appeared too dark, and also resolves a bug where DLSS was unavailable in the Xbox Play Anywhere version on PC. Additional adjustments were made to ensure parity with the standard PC version. CD Projekt Red confirmed on social media that another hotfix is in the works for PC specifically, aimed at a save game issue players have been reporting. The brightness fix likely works by toggling off the bloom setting that PC players had already discovered as a workaround — consoles never had access to that toggle, so this patch effectively applies it for them. Nintendo Switch 2 players are not covered by this patch yet.

The Witcher 3 Remastered launched as a free update for all existing owners, bringing enhanced character animations, improved world detail, and overhauled combat and RPG systems to the nine-year-old RPG. The brightness controversy has been the loudest complaint, but not the only one — players have also raised concerns about HDR implementation, path tracing visuals, and overall PC performance. CD Projekt Red hasn't addressed those issues publicly yet, though the speed of this patch suggests the studio is paying attention.

Beyond the remaster, the studio has Songs of the Past — a new expansion for The Witcher 3 — scheduled for 2027, with the story tying into The Witcher 4, which is currently in development. Whether the remaining visual complaints get addressed before then remains to be seen.

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