Xbox CEO Asha Sharma is pushing to accelerate development on the studio's biggest franchises — Fallout, The Elder Scrolls, and Halo — according to The Information. Microsoft CEO Satya Nadella and CFO Amy Hood have already signed off on Sharma's proposal to increase spending on top-tier first-party games starting in the fiscal year that kicks off in July.
At the same time, Microsoft is reportedly weighing a structural overhaul of Xbox itself. Options on the table include spinning Xbox out as a wholly owned subsidiary — similar to how Microsoft runs LinkedIn and GitHub — or forming a joint venture with outside partners, which would echo Ubisoft's recent Tencent deal that created Vantage Studios to manage Assassin's Creed, Far Cry, and Rainbow Six. Reports of significant incoming layoffs at Xbox are circling alongside all of this.
The push for faster releases comes after years of Bethesda focusing on Starfield while Fallout 76 and Elder Scrolls Online kept ticking along in the background. Starfield didn't land as the breakout hit that could sit alongside Skyrim or Fallout 4, and that miss has been costly — industry-wide development cycles have stretched dramatically, making every stumble more expensive. Skyrim arrived less than six years after Oblivion; Elder Scrolls 6 is now more than 14 years out from Skyrim with no release in sight.
Whether rushing Elder Scrolls 6 or a new Fallout out the door under corporate pressure produces better results than a longer, more deliberate development cycle is a genuinely open question. Fans have been waiting long enough, but speed and quality don't always move in the same direction.
Sources (1)
AI-assisted summary, reviewed by our editors — how we work.
Get the daily digest
Top gaming news in Lithuanian — every day at 9:00.