Arkane co-founder Raphael Colantonio on Baldur's Gate 3, Cyberpunk 2077, and what's on his PC

Arkane co-founder Raphael Colantonio on Baldur's Gate 3, Cyberpunk 2077, and what's on his PC
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Raphael Colantonio — co-founder of Arkane Studios and now head of WolfEye Studios — sat down with PC Gamer for the outlet's Disk Cleanup series, walking through what's actually installed on his machine and what he thinks about the games he's been playing lately. His takes are blunt, enthusiastic, and occasionally self-deprecating.

Right now he's deep in Mewgenics, Edmund McMillen and Tyler Glaiel's cat-breeding tactics game. He bought it blind on the strength of his love for The Binding of Isaac and was initially disappointed — he expected action, got turn-based combat instead. The metagame around cat legacies still confuses him, but the game hooked him anyway through a mix of frustration and the occasional absurdly overpowered run, which he compares directly to Isaac's untuned, swingy design philosophy. Before that he finally played through Cyberpunk 2077 for the first time and finished it — he's upfront that he tends to have extreme reactions to games, loving some things completely and dismissing others just as hard. The last game where he liked everything, he says, was Baldur's Gate 3. He also name-drops Into the Breach and XCOM as tactics games he's sunk serious hours into, while admitting those aren't genres he'd be confident designing himself.

Colantonio got into PC gaming for a very specific reason: he was an Ultima obsessive and Ultima 6 never came to Apple, so he bought a PC just to play Ultima 7. That decision shaped his entire career. He co-founded Arkane Studios in 1999, and the studio's first game — Arx Fatalis — was a direct spiritual successor to Looking Glass's Ultima Underworld. Arkane went on to make Dishonored in 2012 and Prey in 2017, cementing its reputation as the studio keeping the immersive sim genre alive. After Prey shipped, Colantonio left Arkane and founded WolfEye Studios, which released Weird West in 2022.

WolfEye's next project is an unnamed first-person RPG, though Colantonio hints the name situation may have been resolved internally — "I think we have it," he says. No release window or further details were shared, but the interview makes clear he's actively working on it between Steam library deep-dives.

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