Bethesda confirms Fallout 5, Fallout 3 and New Vegas remasters, and an Obsidian project

Bethesda confirms Fallout 5, Fallout 3 and New Vegas remasters, and an Obsidian project
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Bethesda Game Studios has published a sweeping roadmap covering the future of Fallout, The Elder Scrolls, and Starfield — announcing Fallout 5, remasters of Fallout 3 and Fallout: New Vegas, a major Fallout 76 expansion, and a new project from Obsidian Entertainment. The post arrives against the backdrop of ongoing Xbox layoffs, and reads as a deliberate signal that Bethesda's core franchises are not going anywhere.

Both The Elder Scrolls 6 and Fallout 5 are in development on Creation Engine 3, a shared technology platform Bethesda has been building since Starfield shipped. Elder Scrolls 6 is the studio's primary development focus; Fallout 5 is described as the "long-range destination" for the series and is currently in pre-production, meaning several other projects will arrive first. The most concrete near-term announcement is Raven Rock, a major Fallout 76 expansion due in 2027 that Bethesda describes as a prequel story to Fallout 3. Remasters of Fallout 3 and Fallout: New Vegas are confirmed but have no release dates. Obsidian Entertainment — the studio behind New Vegas — is confirmed to be working with Bethesda on a new Fallout project, announced separately from everything else, which strongly implies it's a distinct game rather than support work. Season 3 of the Fallout TV show is already in production, and Fallout Shelter will keep receiving seasonal updates.

Bethesda has been in an awkward spot with its franchise communication for years — Todd Howard publicly admitted regretting the early Elder Scrolls 6 reveal, which came back in 2018 and has since become a running joke about vaporware. This post is a clear course-correction: by stacking multiple announcements across different timelines, the studio is trying to show momentum even while its flagship RPG remains years away. The mention of Creation Engine 3 supporting simultaneous multi-project development is also notable — it's Bethesda's answer to criticism that the studio moves too slowly and can only ship one thing at a time.

Bethesda won't hold a traditional Fallout Day broadcast this year, but is planning a live event in Washington, DC for Fallout's 30th anniversary on October 23, 2027 — which is also the most likely moment to get meaningful updates on most of these projects. Starfield is also still in the picture, with new Starborn content and gameplay improvements promised for next year.

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