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Capcom responds to Onimusha: Way of the Sword demo difficulty complaints

Capcom responds to Onimusha: Way of the Sword demo difficulty complaints
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Capcom producer Akihito Kadowaki has addressed player complaints that the Onimusha: Way of the Sword demo is too easy, posting a response through the game's official social channels shortly after the demo launched.

Kadowaki explained that the demo only covers an early slice of the story, but Musashi was deliberately given late-game skills so players could experience a wider range of his moves. That decision is what made the experience feel light on challenge for some. He confirmed that in the full game, both the bosses and regular Genma enemies will put up a tougher fight. The demo has already hit one million downloads and is available now on PC and console.

Onimusha: Way of the Sword is the first proper entry in the series since the PlayStation 2 era, first announced at The Game Awards 2024. It launches September 25, 2026 — squeezed between Silent Hill: Townfall and Ace Combat 8 in what's shaping up to be a brutal September, as publishers pile into the window to avoid the gravitational pull of Grand Theft Auto 6. A Nintendo Switch 2 version was also confirmed today during the latest Nintendo Direct.

The difficulty criticism has been widespread since the demo dropped, but Capcom's quick acknowledgment has gone down well — players seem reassured that the full release will actually test them.

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