Doom: The Dark Ages – Revelations, the first major campaign expansion for id Software's 2024 prequel, is out now on Xbox and PS5. The DLC runs 10 to 12 hours in total, and id Software estimates it's roughly the same size as both parts of Doom Eternal's The Ancient Gods DLC combined.
Revelations is built around the Chain Spear, a new weapon that replaces the Shield Saw and must be fully mastered to survive the expansion's toughest content. It can be thrown, slashed, slammed into the ground, used to orbit around a demon mid-air, and has both a dash and a grapple hook — director Hugo Martin describes it as "a DOOM tool worth your time to master." The DLC spans six new missions, and completing them unlocks an endgame layer that accounts for roughly 40% of the total runtime. That endgame includes four Master Arenas, an Uber Boss fight reached by forging the Astral Key, new routes through existing levels, and extra Chain Spear skills unavailable in the base campaign. The Ripatorium also returns with new unlockable content. New enemy variants appear throughout, including a modified Archvile that summons demons but — unlike the classic Doom 2 version — does not resurrect fallen ones.
The expansion also digs into Doom lore in a way the series hasn't before. Martin confirmed that the Doom Slayer and Flynn Taggart — the protagonist named in the original 1993 Doom and its 1994 sequel, later fleshed out in a series of tie-in novels — are the same character. Classic Doom 2 maps appear as playable "Nightmare levels" that retell Flynn Taggart's story with modernized visuals. "History with the graphics turned up," is how co-studio head Marty Stratton put it. id Software is selective about what it treats as canon — Doom 3 is excluded, and the novels are not considered part of the modern series — but the team pulled the character's name and famous lines from that older material. The hub area returns with Metroidvania-style puzzles and hidden spaces, giving the expansion more structural variety than a straight linear campaign.
Revelations is available now. The difficulty is pitched higher than the base game, and id Software is upfront that the Chain Spear will feel awkward at first — the studio actively encourages players to stick with it rather than reverting to the Shield Saw.
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