Green Suits blends Twin Peaks vibes with JRPG combat and Escher-style platforming

Green Suits blends Twin Peaks vibes with JRPG combat and Escher-style platforming
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Green Suits is an upcoming indie game that mashes surreal platforming with JRPG mechanics, paranormal investigators, and architecture that looks like M.C. Escher designed it on a bad dream. The developer describes it as Twin Peaks meets Chainsaw Man — which is either a perfect elevator pitch or a cry for help, depending on your taste.

You play as a newly appointed supervising agent of the PBI — the Paranormal Bureau of Investigation — leading a squad of paraphysicists, mediums, and psychics against ancient demons, destructive cults, and extradimensional colonizers. Combat is built around what the dev calls a drama-based system, with moves including joke, slap, hide, examine, supervise, and revolver. You can investigate an enemy's next action, predict their move, or just go in swinging — the tone is clearly as weird as the premise suggests.

The platforming is a genuine selling point here. Most JRPGs treat movement as a formality, but Green Suits leans into what it calls surreal Escher architecture — levels that look geometrically impossible and seem designed to be actively fun to navigate. Visually, the game punches above its weight: character designs are simple but distinct, and the world is stuffed with strange details. The overall aesthetic does a lot with limited complexity.

A demo is coming soon, with the full release pencilled in for September 2027. You can wishlist Green Suits on Steam now. The game does lean on a few meme-adjacent references — including a legally questionable nod to a certain yellow pocket monster — but the core concept is strong enough to carry past the easy jokes.

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