Kit Connor has confirmed he put on serious muscle mass to play a powerful warrior in A24's Elden Ring film adaptation, due in cinemas on 8 March 2028. The actor opened up about the physical transformation in an interview for Interview Magazine, speaking with his close friend Tom Rhys Harries.
Connor described the process as extreme — he got significantly bigger for the role, then had to shed that bulk quickly once filming wrapped. "I got really huge for Elden Ring, and then I suddenly needed to get back to a more normal body," he said, adding that he actually welcomed the change because he doesn't want to look identical in every film. His character is described as a mighty warrior, in keeping with the dark fantasy world FromSoftware built across the original game.
The Elden Ring adaptation is one of two major blockbusters Connor is preparing for simultaneously. He has also been officially cast as Cyclops in Marvel's X-Men reboot, with shooting set to begin next year and a release date of 5 May 2028 — just two months after Elden Ring opens. A24 producing a FromSoftware adaptation is a notable pairing: the studio is known for prestige and arthouse fare, while Elden Ring is one of the best-selling and most critically acclaimed action RPGs of the past decade, which makes the film one of the more anticipated game-to-screen projects in recent memory.
Tom Rhys Harries, who plays the villain in the upcoming DC horror film Clayface — releasing 23 October 2026 — told Connor he spent months playing through Elden Ring to decompress during a high-stakes audition period. Connor said he's looking forward to hearing Harries' take on the film specifically as a fan of the game.
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