Palworld's 1.0 update landed roughly two weeks ago, and the massive end-game boss Panthalus is already becoming the game's most talked-about wall — partly because some players are running into it completely unprepared.
Panthalus is a raid-style encounter that scales based on how many players attempt it at once, but scaling doesn't mean easy. Streamers Gingy, Hutch, and Cloakzy — fighting together with their combined Pal lineups — barely scraped through the fight. Solo attempts and underprepared groups are faring considerably worse, with clips circulating of players getting absolutely dismantled. The article's headline nods at Panthalus's obvious visual resemblance to Kyogre from Pokémon, a comparison the Palworld community has not been shy about making.
Palworld launched into Steam Early Access in January 2024 and became one of the fastest-selling games in Steam history, pulling in millions of players almost overnight. Pocketpair spent the following year-plus building toward the 1.0 release, which arrived as the game's first full version and brought substantial new content — Panthalus among it. End-game raid bosses that scale with party size are a natural fit for a game that blends monster-catching with survival co-op, and Panthalus seems designed to be the kind of fight that demands coordination rather than just high-level gear.
The clips making the rounds are equal parts impressive and painful to watch, and they're doing a solid job of advertising just how much of a spike Panthalus represents compared to earlier content. Expect more wipe compilations before the community figures out the optimal strategy.
Sources (1)
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