Project Motor Racing 2.1 adds free Holden Commodore, triple-screen support, and a GT3/GT4 physics overhaul

Project Motor Racing 2.1 adds free Holden Commodore, triple-screen support, and a GT3/GT4 physics overhaul
AI summarized Read in LT

Giants Software and Straight4 Studios dropped Update 2.1 for Project Motor Racing alongside a free DLC pack called Aussie Rivals. The update is a wide-ranging overhaul, and the DLC brings two iconic Australian touring cars to the sim for the first time.

The Aussie Rivals pack adds the 2013 Holden VF Commodore and a completely reworked 2013 Ford Falcon FG — the last generation of genuinely Australian-built machinery before Holden switched to the imported ZB Commodore shell in 2018 and the Supercars series eventually moved to Chevrolet Camaro and Ford Mustang bodies. That era of V8 Supercars has appeared in Forza Motorsport titles, iRacing, and Grid Autosport, but never in Gran Turismo, which makes this a notable get for PS5 players in particular. Update 2.1 itself is headlined by a complete rebuild of the GT3 and GT4 handling models, led by new CCO Aristotelis Vasilakos — previously the handling lead at Kunos Simulazioni on Assetto Corsa. The update also brings Alpha triple-screen support on PC, improved collision physics, graphical improvements throughout, and Logitech Trueforce feedback enabled across all platforms. Online play gets a meaningful quality-of-life boost too: players can now join supported sessions after they've already started rather than waiting for a full restart, and anyone registered for a ranked session no longer has to sit on the registration screen — you'll get a notification wherever you are in the game when it's time to race.

Straight4's new CEO Kevin Boland framed the update as a direct response to community feedback: "Players have been putting in the laps, giving us the feedback, and pushing us to make PMR better. Update 2.1 is the result of that process." The studio has been on an aggressive improvement track — a major foundational update landed back in March, described at the time as resetting PMR's base and bringing it closer to what a serious motorsport title should feel like. Vasilakos's involvement is a significant signal of intent; his work on Assetto Corsa's physics engine is widely regarded as a benchmark in sim racing.

With a free DLC drop, a physics overhaul from a well-known sim racing name, and meaningful online improvements all arriving together, Project Motor Racing is clearly pushing hard to build credibility in a competitive genre. Whether the GT3 and GT4 rebuild lands the way Straight4 hopes will likely be the community's main talking point in the days ahead.

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