Mega Crit dropped Slay the Spire 2's second Major Update on June 18, rolling all four beta branch patches released since April 17 into one big main-branch release. Players who've been tracking the beta won't find many surprises, but Mega Crit promised a few changes that are genuinely new for everyone.
The headline changes for anyone who skipped the beta: Elites including Skulking Colony and Infested Prism received significant nerfs and buffs, and Doormaker — the controversial Act 3 boss that triggered a Steam review bomb — has been cut entirely and replaced by a new boss, Aeonglass. On top of that, Major Update #2 adds Steam Workshop support, making mod installation as simple as clicking subscribe in the Steam client. There are already 420 mods up on the Workshop, and yes, one of them adds Doormaker back.
The most interesting new addition for everyone is a fix to Slay the Spire 2's PRNGs — pseudo-random number generators. A community member named tckmn published a detailed write-up this week exposing that the game's randomness was fundamentally broken. The practical result was things like the Neow's Bones Ancient relic handing out the Debt curse 54 percent of the time. Mega Crit fixed it, and as a side effect, the Rebound card now actually appears in the Trash Heap event — it was always supposed to be there, but the PRNG bug silently excluded it from day one.
The next beta patch is due in two weeks for anyone waiting on something bigger.
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