Valve pushed a small Counter-Strike 2 update that reworks how the new C4 explosion damage behaves and cleans up a handful of bugs.
On the gameplay side, the update removes the map-wide minimum one point of damage that new C4 explosions previously dealt, fixes an incorrect damage calculation that could occur near boundaries between map areas, and increases the force new C4 blasts apply to dropped weapons. The Armory gets a minor cosmetic tweak — the Sniper Ahead sticker's visibility when scraped has been adjusted. On the misc side, Valve fixed season medals missing their gold tint on one of the bars, patched a bug where the scoreboard wouldn't update while open, and rolled in various stability improvements.
The C4 damage changes are the most mechanically significant part of this patch. The minimum one-point damage guarantee meant the explosion could register a hit on players at extreme range even when it arguably shouldn't — removing it tightens up the damage model. The boundary calculation fix addresses edge cases where players near map area transitions were taking unexpected damage values.
No major content drops or operation news accompanied this update — it reads as a focused bug-fix pass rather than a content push.
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