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Dragon Age trilogy remaster is basically impossible, says former BioWare producer

Dragon Age trilogy remaster is basically impossible, says former BioWare producer
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Former Dragon Age executive producer Mark Darrah says a remastered trilogy of the original three Dragon Age games is effectively off the table — and the reason is simpler than you might expect: nobody left at BioWare understands the engine the games were built on.

Speaking to FRVR, Darrah explained that BioWare had actually planned something called a "Champion Edition" — a remastered collection of Dragon Age: Origins, Dragon Age 2, and Dragon Age: Inquisition. The problem is that the first two games ran on enhanced versions of the Aurora engine (called Eclipse and Lycium respectively), and that institutional knowledge has completely evaporated from the studio. "There is basically no one at BioWare anymore that understands the Aurora Engine," Darrah said. "So unlike Mass Effect — which is Unreal — there are basically no companies that could help you." Mass Effect: Legendary Edition worked precisely because all three games ran on Unreal 3, making it straightforward to bring in outside help. Dragon Age has no such safety net. Darrah added that the only realistic path would be EA assembling a brand-new dedicated team, but that means pulling resources away from other projects — not an attractive proposition for a major publisher.

The broader picture around Dragon Age is bleak right now. Dragon Age: The Veilguard underperformed commercially, and the fallout hit BioWare hard — mass layoffs left only a core team behind, now focused on the next Mass Effect. Earlier this month, former Dragon Age lead writer David Gaider said he believes the franchise is likely dead. On top of that, EA is in the middle of a $55 billion leveraged buyout backed by Saudi Arabia's Public Investment Fund, a deal that could saddle the company with $20 billion in debt and has analysts speculating about potential studio sales. Darrah did note, almost as a footnote, that a Dragon Age remaster could still be commercially viable given how much Baldur's Gate 3 reinvigorated interest in the fantasy RPG genre — but viable and likely are two very different things.

For fans who grew up with Dragon Age: Origins in 2009 and followed the series through to Inquisition in 2014, this is a tough pill to swallow. With BioWare's future uncertain and EA's appetite for the IP at an all-time low, a polished remaster collection feels further away than ever.

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