Exodus locks Jun Aslan's face but lets you pick the beard

Exodus locks Jun Aslan's face but lets you pick the beard
AI summarized Read in LT

Archetype Entertainment has confirmed that Exodus, its upcoming Mass Effect-style sci-fi RPG, won't give players a full slider-based character creator. Protagonist Jun Aslan has a fixed facial structure, and the studio is leaning into that as a deliberate creative choice.

The news came in Archetype's June 2026 community update posted to Reddit. The studio wrote that it made "a creative decision to build a more defined character," meaning Jun will have "a more established look." Customisation options include hairstyles, facial hair, hair colour, eye colour, makeup, and tattoos — but no sliders for nose width, brow position, or cheek geometry. Archetype says it plans to show off the available options in action over the coming months.

The decision puts Exodus in the same camp as The Witcher 3, where Geralt's face is fixed and nobody really complains. Archetype is backed by Wizards of the Coast and staffed by veterans from BioWare and other RPG studios, so the comparison to Mass Effect — where Commander Shepard's face was famously malleable — is apt. Going with a defined protagonist is a trade-off: you lose the chaos of a full creator but potentially gain a character with stronger writing and a more consistent visual identity across cutscenes and marketing.

How well the decision lands will depend on how much personality Jun actually carries in the finished game. Players who enjoy deep character creation will feel the absence, but if Jun turns out to be a compelling lead, the limited customisation will likely fade into the background fast.

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