LA Noire just turned 15, and a new interview with one of its writers has surfaced some intriguing details about the cancelled follow-up — details that feel surprisingly relevant to GTA 6's looming November release.
Journalist Cade Onder spoke with Daniel McMahon, a former Team Bondi writer, about the studio's plans for a sequel called Whore of the Orient. The project was cancelled early in development, but McMahon's account reveals it had a core mechanic that the article argues would translate well into GTA 6's design.
LA Noire launched in 2011, published by Rockstar Games, and stood out for its MotionScan facial capture technology — the engine behind its signature interrogation gameplay and the "press X to doubt" meme that's still circulating today. Team Bondi dissolved shortly after the game shipped, partly due to reported crunch and studio tensions, and Whore of the Orient never made it past early development despite some work continuing under a different team.
With GTA 6 confirmed for November and Rockstar's publishing history with LA Noire giving the connection some weight, the argument for borrowing from that cancelled project's design is at least grounded in a real creative lineage. Whether Rockstar is paying any attention to a 15-year-old cancelled sequel is another question entirely.
Sources (1)
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