Guns of Eschaton is a supernatural Western soulslike FPS built on Viktor Antonov's final vision

Guns of Eschaton is a supernatural Western soulslike FPS built on Viktor Antonov's final vision
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Eschatology Entertainment and publisher 4Divinity have announced Guns of Eschaton, a soulslike FPS set in a supernatural American Wild West. The game carries a heavy legacy — its art direction was shaped by Viktor Antonov, the artist behind the visual identity of Half-Life 2 and Dishonored, who passed away in 2025.

You play as a multi-armed gunslinger fighting through an apocalyptic frontier. The combat is deliberately paced and punishing in the soulslike tradition — a large arsenal of firearms and specialized ammo types rewards precision over spray-and-pray, and you can parry incoming attacks or dash to dodge at the right moment. Character building runs through flexible gear loadouts covering armor, talismans, consumables, and both active and passive abilities. A Codex system lets you study enemies to uncover their weaknesses. The game supports solo play and online co-op.

Antonov's fingerprints are all over the aesthetic — 19th-century Americana fused with occult horror, the kind of stylized, oppressive world-building he was known for across his career. He worked on some of the most visually distinctive games of the last two decades, and Guns of Eschaton is described as the final project he helped shape. Studio head Fuad Kuliev said in the announcement: "From the earliest stages of development, I had the privilege of shaping this world together with Viktor: where ideas, themes, and concepts evolved through his talent into the world players will see today."

No release window has been announced. Guns of Eschaton is coming to PS5, Xbox Series X/S, and PC.

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