PlayerUnknown Productions downsizes as Prologue: Go Wayback! funding search falls short

PlayerUnknown Productions downsizes as Prologue: Go Wayback! funding search falls short
AI summarized Read in LT

Brendan "PlayerUnknown" Greene has confirmed PlayerUnknown Productions is cutting staff after failing to secure outside funding for Prologue: Go Wayback!. In a post on Twitter/X on June 19, 2026, Greene said the studio is moving forward with a smaller team while continuing to search for the right partners.

Greene was candid about the situation. He said he had been personally keeping the studio running — something he called a luxury few independent developers can afford — but that he could only do it for so long. He thanked the departing team for their professionalism and said the past year, despite its challenges, showed him what a strong studio culture they had built together. Prologue: Go Wayback! has now been made free for all players.

Greene acknowledged the wider industry context, writing that the games industry has been in a tough spot for a while and that PlayerUnknown Productions is far from the only studio struggling to find funding. The studio behind Prologue: Go Wayback! had been working on the survival exploration game as Greene's follow-up to PUBG, the battle royale that made him a household name in gaming.

Greene closed his message by expressing pride in what the team accomplished and regret that they couldn't finish the journey together. He encouraged players to explore the wilderness in Prologue: Go Wayback! now that it's free, and thanked the community for its creativity and passion.

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