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Today in Gaming Sunday, 20 September 2026
Hela: Of Mice & Magic hits Xbox Game Pass day one on December 1, 2026
Master of Magic ·

Hela: Of Mice & Magic hits Xbox Game Pass day one on December 1, 2026

Hela: Of Mice & Magic, the cozy exploration game where you play as mouse familiars helping a witch tend to the world around her, launches December 1, 2026 — and it's coming to Xbox Game Pass on day one. Developer shared a deep dive into one of the game's central systems: Brewing and Remedies. Brewing isn't a standard crafting menu. Each recipe is an interactive process with its own sequence of hands-on steps, meaning no two brews play out the same way. Ingredients are gathered across forests, meadows, and wetlands inspired by Northern Sweden's landscapes, then brought back to the witch's cottage to be combined. The most important results of that process are Remedies — magical tools that expand how players move through the world, solve puzzles, and interact with the environment. Rather than straightforward power upgrades, Remedies are designed to reframe familiar spaces: a previously unreachable path becomes accessible, a puzzle that seemed impossible earlier now has a new angle of attack. Hela is being developed as a co-op-friendly experience, and Remedies lean into that. Puzzles are all solvable solo, but playing with a partner opens up creative combinations the developers say they didn't always anticipate themselves. The game's philosophy — wandering off the path, spotting an unusual plant, wondering if it has a use — runs through the brewing system as a whole. It's designed to make exploration feel purposeful rather than incidental, with every ingredient collected carrying the potential to unlock something new back at the cottage. The Xbox Game Pass day-one confirmation is the headline news here, giving the game a significant reach boost at launch. The studio says more details are coming as the December 1 release date approaches.

How three 4X games tackle the problem of exploration drying up mid-game
19 hours ago

How three 4X games tackle the problem of exploration drying up mid-game

Exploration in 4X strategy games has a shelf life — and Amplitude Studios co-founder and CEO Romain de Waubert de Genlis calls it an "inhere...

Harvey Smith named his studio Black Pony Immersive to make its focus impossible to miss
19 hours ago

Harvey Smith named his studio Black Pony Immersive to make its focus impossible to miss

Harvey Smith, the director behind Dishonored, has co-founded Black Pony Immersive with fellow Arkane veteran Ben Horne — and the name is ent...

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Ubisoft and Xbox let you claim 12 PC copies of games you already own on console
· 3 sources

Ubisoft and Xbox let you claim 12 PC copies of games you already own on console

Ubisoft and Microsoft have announced a new partnership that gives Xbox owners free PC access to a selection of Ubisoft titles through Ubisoft Connect. If you own any of the qualifying games digitally...

Pokémon stores in Japan are using facial recognition to stop scalpers
Pokémon Snap · · 2 sources

Pokémon stores in Japan are using facial recognition to stop scalpers

The Pokémon Company is rolling out facial recognition technology across its Pokémon Center stores in Japan, requiring customers to submit to a face scan as a condition of entry. The move targets scalp...

Gears of War: E-Day gameplay deep dive breaks down the Xbox Showcase demo
Gears of War: E-Day ·

Gears of War: E-Day gameplay deep dive breaks down the Xbox Showcase demo

The Coalition hosted the Official Xbox Podcast at their Vancouver studio to walk through the Gears of War: E-Day gameplay demo shown at the Xbox Games Showcase, giving fans a closer look at details th...

Ex-Dragon Age Producer Says EA Is a 'Hedge Fund With a Video Game Hobby' and the Series Is Probably Dead

Ex-Dragon Age Producer Says EA Is a 'Hedge Fund With a Video Game Hobby' and the Series Is Probably Dead

Mark Darrah, who spent 23 years at BioWare before leaving in 2021, says he has little faith Dragon Age will ever return — and he lays the blame squarely on EA's corporate priorities and the near-total...

Pokémon Company plans facial recognition in stores to curb TCG resale chaos
Pokémon Trading Card Game ·

Pokémon Company plans facial recognition in stores to curb TCG resale chaos

The Pokémon Company has announced plans to deploy facial recognition technology in retail stores in Japan, aiming to tackle two persistent problems around its trading card game: scalping and violent i...

Stardew Valley's new VR mod works without a headset too
Stardew Valley ·

Stardew Valley's new VR mod works without a headset too

A new mod brings Stardew Valley into virtual reality — and you don't need a VR headset to enjoy it. The mod lets players experience the beloved farming sim from a fresh perspective, whether they own V...

Miyamoto explains Nintendo's success: fun over specs, not chasing trends
· 2 sources

Miyamoto explains Nintendo's success: fun over specs, not chasing trends

In a new interview with Japanese gaming magazine Famitsu, Nintendo's Shigeru Miyamoto laid out the philosophy that keeps the company standing while the rest of the industry stumbles through layoffs, s...

Messhof's Bullet Heaven Platformer Blood Dungeon Launches August 25
Blood ·

Messhof's Bullet Heaven Platformer Blood Dungeon Launches August 25

Blood Dungeon, the new game from Nidhogg developer Messhof, has a release date: August 25 on PS5, Xbox Series X/S, Switch 2, Switch, and PC. The game mashes 2D platforming with bullet heaven auto-att...

Dragon Ball: Sparking! ZERO reveals Super Limit-Breaking NEO DLC and free update
DRAGON BALL: Sparking! ZERO ·

Dragon Ball: Sparking! ZERO reveals Super Limit-Breaking NEO DLC and free update

Dragon Ball: Sparking! ZERO has shown off its next wave of content — a paid DLC called Super Limit-Breaking NEO alongside a free update. Details beyond the reveal are thin, but both drops are confirme...

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