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Today in Gaming Saturday, 19 September 2026
Marvel's Wolverine hits 1.9 million copies sold but trails Spider-Man 2
Marvel's Wolverine ·

Marvel's Wolverine hits 1.9 million copies sold but trails Spider-Man 2

Marvel's Wolverine launched September 15 and has already moved an estimated 1.9 million copies, generating around $130 million in revenue — but Sony hasn't made an official sales announcement yet. Those numbers come from Rhys Elliott, head of market analysis at Alinea Analytics, who shared the estimate on social media. Elliott notes that roughly 22.9% of that revenue came from physical sales — a detail worth flagging given Sony's plan to stop producing PlayStation discs by 2028. The game is currently the top-performing new PlayStation Studios PS5 release of 2025, sitting ahead of MLB The Show, Marathon, Saros, and Marvel Tōkon. It's also already surpassed the lifetime PS5 sales of Death Stranding 2. That said, it's tracking well behind Spider-Man 2, which sold over 2.5 million copies in its first 24 hours alone — a record that Helldivers 2 has since overtaken. For comparison, Ghost of Yotei sold 3.3 million units in its first 32 days according to Sony's official figures. The mixed critical reception is the main drag on Wolverine's long-term commercial outlook. The game sits at a 77 Metascore, and IGN gave it a 6/10, calling the combat satisfying but thin by the end. Elliott put it bluntly: "Unlike Spider-Man, which reviewed insanely well and has stayed evergreen for years, this one's tail will be shorter and lumpier, but still there." He added: "Wolverine will keep selling, just not at Spider-Man heights. Spidey's been evergreen. Wolverine will be more ever-yellow." Insomniac has already said it plans to "further refine the player experience" based on player feedback — one target being the much-mocked scent trail mechanic, which players have dubbed "fart gas" and want the option to disable entirely. Elliott sees a few natural sales bumps ahead: Avengers: Doomsday hits theaters in December and features the X-Men, the holiday gift-buying season will give the game a lift, and GTA 6's November launch is expected to expand the PS5 install base significantly. Whether those factors are enough to push Wolverine into Spider-Man territory is another question entirely.

Former PlayStation Execs Recreate Iconic Game-Sharing Video — With No Games in Sight
19 hours ago

Former PlayStation Execs Recreate Iconic Game-Sharing Video — With No Games in Sight

Shuhei Yoshida and Adam Boyes reunited at Tokyo Game Show 2026 to recreate their legendary 2013 game-sharing moment — except this time, neit...

Baldur's Gate 3 Act Two Expansion mod hits beta, adds a new region between acts two and three
Baldur's Gate III · 19 hours ago

Baldur's Gate 3 Act Two Expansion mod hits beta, adds a new region between acts two and three

Nearly two years after development began, modder SquallyDaBeanz has released the Act Two Expansion for Baldur's Gate 3 in beta. The mod slot...

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Blizzard is deliberately making WoW's hardest content more approachable — here's why
World of Warcraft ·

Blizzard is deliberately making WoW's hardest content more approachable — here's why

Blizzard has been quietly tuning World of Warcraft's toughest content to be a little more forgiving, and associate game director Paul Kubit says that's entirely intentional. The goal is broader partic...

US Senators Push to Keep Discord and Roblox Child Safety Lawsuits Out of Arbitration

US Senators Push to Keep Discord and Roblox Child Safety Lawsuits Out of Arbitration

Three Democratic US senators filed an amicus brief on August 28 urging courts to force Discord and Roblox to face their child safety lawsuits in public court rather than letting the companies settle t...

Hellraiser: Revival Is a 10-Hour First-Person Narrative Game — and It Surprised Everyone at Gamescom
Clive Barker's Hellraiser: Revival ·

Hellraiser: Revival Is a 10-Hour First-Person Narrative Game — and It Surprised Everyone at Gamescom

Clive Barker's Hellraiser: Revival turned out to be the biggest surprise of Gamescom for at least one critic — and not just because of the IP. The game is a first-person, single-player narrative exper...

Entropy's word count keeps growing because the dev just can't stop writing sidequests
Entropy: Zero 2 ·

Entropy's word count keeps growing because the dev just can't stop writing sidequests

Entropy – the early access RPG from Lovely Hellplace – was already an intriguing follow-up to Dread Delusion, but lead developer James Wragg says the game's script is ballooning well beyond original p...

Assassin's Creed Black Flag Resynced update 1.0.7 lands on PS5 tomorrow
Assassin's Creed Black Flag Resynced ·

Assassin's Creed Black Flag Resynced update 1.0.7 lands on PS5 tomorrow

Ubisoft is pushing Assassin's Creed Black Flag Resynced update 1.0.7 to PS5 on 1st September 2026. The download weighs in at 1.53GB. The patch brings a handful of visual tweaks — you can now hide you...

Naughty Dog confirms Intergalactic: The Heretic Prophet has wrapped shooting ahead of State of Play
Intergalactic: The Heretic Prophet ·

Naughty Dog confirms Intergalactic: The Heretic Prophet has wrapped shooting ahead of State of Play

Naughty Dog has confirmed that Intergalactic: The Heretic Prophet has finished principal shooting, a milestone the studio announced ahead of a Sony State of Play showcase. The confirmation that filmi...

Meta's Pocket app turns AI game ideas into social media content — but traps them there

Meta's Pocket app turns AI game ideas into social media content — but traps them there

Meta launched Pocket in the US on August 21 — a mobile app that lets anyone build interactive mini-games and apps by typing prompts into a text box, no coding required. The app is the direct result of...

CD Projekt Red promises a physical box for The Witcher 4 even if PS5 discs disappear
The Witcher (A New Saga Begins) · · 2 sources

CD Projekt Red promises a physical box for The Witcher 4 even if PS5 discs disappear

CD Projekt Red joint-CEO Michał Nowakowski has confirmed that The Witcher 4 will ship with some kind of physical edition regardless of what happens to PlayStation disc manufacturing — but admitted the...

Fable's main story runs 15–20 hours, with equal side content on top
Fable ·

Fable's main story runs 15–20 hours, with equal side content on top

Playground Games has put a number on Fable's length: associate game director Will Kennedy confirmed at a Gamescom 2026 Q&A that the mainline story takes around 15 to 20 hours, with roughly the same am...

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