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Black Ops 2 PS5 players are sick of voting for Nuketown, Raid, and Hijacked every single match

Black Ops 2 PS5 players are sick of voting for Nuketown, Raid, and Hijacked every single match
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Call of Duty: Black Ops 2 landed on PS5 and PS4 earlier this month, and the ports are pulling strong player numbers — but a growing chunk of the community is furious that almost every lobby collapses into the same three maps: Nuketown, Raid, and Hijacked.

The pattern is hard to miss. Players vote for one of those three maps, and if something else gets picked, a chunk of the lobby backs out immediately. The port's backfill system is weak, so a half-empty lobby often forces the remaining players to vote for a popular map anyway just to keep the game going. One Reddit user on the main CoD subreddit put it plainly: they've hit first prestige since launch and have only played maps like Studio or Uplink once or twice because nobody sticks around for anything else. Another player on the Black Ops 2 subreddit kept it even shorter — "I'm sick of playing Nuketown every game."

Nuketown has been a Black Ops staple since the original 2010 game — a tiny fake cul-de-sac built for nuclear testing that produces fast, chaotic matches. It's appeared in every Black Ops entry since and has a legitimate fanbase. Raid and Hijacked are similarly compact, high-action maps that reward aggressive play, which explains why casual players gravitate toward them. The problem isn't that these maps exist — it's that the map vote system, combined with players rage-quitting anything outside the top three, effectively buries the rest of the roster.

Frustrated players are pushing back online, with some telling Nuketown and Hijacked diehards to go play NukeJacked — a playlist that combines both maps — and leave the rest of the rotation alone. Whether Activision adjusts the map voting system or backfill logic in response remains to be seen, but the complaints are loud enough and consistent enough that the issue is hard to ignore.

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