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Today in Gaming Tuesday, 22 September 2026
Bungie commits to unvaulting Destiny 2 content and confirms more Destiny is coming
Destiny 2 · · 2 sources

Bungie commits to unvaulting Destiny 2 content and confirms more Destiny is coming

Bungie has broken its post-Destiny 2 silence with a surprise video address, confirming the studio is "absolutely not done with Destiny" and committing to unvault campaigns, destinations, and raids that were removed from the game. Studio head Poria Torkan and head of product Josh Deane delivered the message directly to fans, with Torkan acknowledging the studio needs to earn back trust rather than ask for it. Deane was explicit about what's coming: Bungie will unvault Destiny 2 campaigns, destinations, and raids — content he admitted "never should have been ripped away to begin with." The studio's written post on Bungie.net framed Destiny as foundational to its future, crediting the community's vocal pushback — comments, livestream chat takeovers, and sustained pressure — as a real factor in the decision. Bungie also outlined a three-tier roadmap: short-term changes expanding what Marathon can offer players, mid-term unvaulting work on Destiny 2, and longer-term new Destiny content in an unspecified form. The studio was careful not to overpromise, noting the unvaulting work is not a small job and will take time. The content vault, introduced in 2020, became one of the most damaging decisions in Destiny 2's history. Removing entire campaigns — starting with the original 2017 Red War — didn't just shrink the game's file size, it shattered the narrative throughline and raised serious questions about paying for content that later disappeared. By 2022, much of the content that defined the game's early years was gone, including signature raids widely regarded as some of the best cooperative FPS level design ever made. Destiny 2's final update, Monument of Triumph, dropped in June, and the studio's survival has since been tied uncomfortably to Marathon — a game that hasn't yet demonstrated it can carry that weight alone. The community response has been cautiously hopeful rather than euphoric — fans remember too many broken promises to go all-in immediately. Bungie's own messaging reflects that awareness: "We're not asking for your trust. We know we have to earn it." What happens next depends entirely on whether the studio can execute on a roadmap that, for once, doesn't overpromise — and whether Marathon can stabilize enough to give Bungie the runway to do it.

Witcher Creator Sapkowski Is Open to Unconventional Adaptations — Musicals Included
The Witcher · 2 hours ago

Witcher Creator Sapkowski Is Open to Unconventional Adaptations — Musicals Included

Andrzej Sapkowski, the author behind The Witcher, says he's open to just about any format for future adaptations of the franchise — includin...

Your Friendly Neighborhood Spider-Man Season 2 prequel comic arrives in December
Your Friendly Neighborhood Spider-Man · 2 hours ago

Your Friendly Neighborhood Spider-Man Season 2 prequel comic arrives in December

Marvel Comics is launching a new Your Friendly Neighborhood Spider-Man prequel comic series in December, bridging the gap between the animat...

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Capcom producer won't confirm or deny a Super Street Fighter 6 update
Street Fighter 6 ·

Capcom producer won't confirm or deny a Super Street Fighter 6 update

Street Fighter 6 is now over three years old, and fans are starting to wonder whether Capcom is planning a major "Super" edition — but the game's producer isn't giving anything away. Looking at the s...

Valve releases Windows drivers for the Steam Machine

Valve releases Windows drivers for the Steam Machine

Valve has quietly added Windows drivers for the Steam Machine to its Steam Hardware support pages, giving owners a straightforward path to swap out SteamOS for Microsoft's OS. The drivers sit right al...

Bethesda layoffs claim artist who designed Skyrim's khajiit and argonians after 27 years
The Elder Scrolls V: Skyrim ·

Bethesda layoffs claim artist who designed Skyrim's khajiit and argonians after 27 years

Xbox's latest round of layoffs at Bethesda has claimed Christiane Meister, a senior character artist who spent 27 years at the studio and shaped the visual identity of The Elder Scrolls from Morrowind...

Garfield: Escape from Monday is a collectathon platformer built on food nightmares and deadpan humor
Garfield - Escape From Monday ·

Garfield: Escape from Monday is a collectathon platformer built on food nightmares and deadpan humor

Garfield: Escape from Monday is a 3D platformer from OSome Studio where the famously lazy cat gets trapped in a food-fueled nightmare and has to fight his way out. IGN went hands-on with an extended p...

Echoes of Aincrad: Sword Art Online Review – A Souls-Like That Wastes Its Own Potential
SWORD ART ONLINE: Hollow Realization ·

Echoes of Aincrad: Sword Art Online Review – A Souls-Like That Wastes Its Own Potential

Echoes of Aincrad is a fresh retelling of Sword Art Online's original Death Game arc, swapping out series hero Kirito for a custom protagonist and promising a bigger-budget, reworked take on the franc...

Arkheron closed beta opens July 15 with PvPvE tower-climbing and Battlerite-style arenas
Archero ·

Arkheron closed beta opens July 15 with PvPvE tower-climbing and Battlerite-style arenas

Arkheron, the isometric PvPvE squad ARPG from Bonfire Studios, kicks off its closed beta on July 15 and runs through July 26. The announcement landed on the game's Steam page, and signups are open thr...

Dragon Age creator David Gaider won't play The Veilguard — says EA 'set them up to fail'
Dragon Age: The Veilguard ·

Dragon Age creator David Gaider won't play The Veilguard — says EA 'set them up to fail'

David Gaider, the writer who created the Dragon Age world of Thedas and served as lead writer on Origins, Dragon Age 2, and Inquisition, says he will never play The Veilguard — and his reasons go well...

Deepward Is a 1920s FPS Roguelite Where You Swap Between Three Heroes Mid-Fight
Deepward ·

Deepward Is a 1920s FPS Roguelite Where You Swap Between Three Heroes Mid-Fight

Echofall Games has announced Deepward, a high-speed first-person shooter roguelite set in the 1920s. No release window yet, but it's heading to PC and a reveal trailer is already out. The core hook i...

Asus ProArt Mouse MD301 Review: A Lighter MX Master Alternative That Falls Just Short

Asus ProArt Mouse MD301 Review: A Lighter MX Master Alternative That Falls Just Short

Asus has expanded its ProArt lineup — a range of premium peripherals and PC hardware aimed at creative professionals — with the MD301, a $100/£105 ergonomic mouse that trades the bulk of competitors f...

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