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Today in Gaming Tuesday, 22 September 2026
Bungie commits to unvaulting Destiny 2 content and confirms more Destiny is coming
Destiny 2 · · 2 sources

Bungie commits to unvaulting Destiny 2 content and confirms more Destiny is coming

Bungie has broken its post-Destiny 2 silence with a surprise video address, confirming the studio is "absolutely not done with Destiny" and committing to unvault campaigns, destinations, and raids that were removed from the game. Studio head Poria Torkan and head of product Josh Deane delivered the message directly to fans, with Torkan acknowledging the studio needs to earn back trust rather than ask for it. Deane was explicit about what's coming: Bungie will unvault Destiny 2 campaigns, destinations, and raids — content he admitted "never should have been ripped away to begin with." The studio's written post on Bungie.net framed Destiny as foundational to its future, crediting the community's vocal pushback — comments, livestream chat takeovers, and sustained pressure — as a real factor in the decision. Bungie also outlined a three-tier roadmap: short-term changes expanding what Marathon can offer players, mid-term unvaulting work on Destiny 2, and longer-term new Destiny content in an unspecified form. The studio was careful not to overpromise, noting the unvaulting work is not a small job and will take time. The content vault, introduced in 2020, became one of the most damaging decisions in Destiny 2's history. Removing entire campaigns — starting with the original 2017 Red War — didn't just shrink the game's file size, it shattered the narrative throughline and raised serious questions about paying for content that later disappeared. By 2022, much of the content that defined the game's early years was gone, including signature raids widely regarded as some of the best cooperative FPS level design ever made. Destiny 2's final update, Monument of Triumph, dropped in June, and the studio's survival has since been tied uncomfortably to Marathon — a game that hasn't yet demonstrated it can carry that weight alone. The community response has been cautiously hopeful rather than euphoric — fans remember too many broken promises to go all-in immediately. Bungie's own messaging reflects that awareness: "We're not asking for your trust. We know we have to earn it." What happens next depends entirely on whether the studio can execute on a roadmap that, for once, doesn't overpromise — and whether Marathon can stabilize enough to give Bungie the runway to do it.

Witcher Creator Sapkowski Is Open to Unconventional Adaptations — Musicals Included
The Witcher · 16 hours ago

Witcher Creator Sapkowski Is Open to Unconventional Adaptations — Musicals Included

Andrzej Sapkowski, the author behind The Witcher, says he's open to just about any format for future adaptations of the franchise — includin...

Your Friendly Neighborhood Spider-Man Season 2 prequel comic arrives in December
Your Friendly Neighborhood Spider-Man · 16 hours ago

Your Friendly Neighborhood Spider-Man Season 2 prequel comic arrives in December

Marvel Comics is launching a new Your Friendly Neighborhood Spider-Man prequel comic series in December, bridging the gap between the animat...

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Baldur's Gate 2 co-lead designer turned down Baldur's Gate 4 — says he'd fail trying to follow BG3
Baldur's Gate III ·

Baldur's Gate 2 co-lead designer turned down Baldur's Gate 4 — says he'd fail trying to follow BG3

James Ohlen, co-lead designer of Baldur's Gate 2 and former head of Archetype Entertainment, was personally called by Hasbro boss Chris Cox and asked to make Baldur's Gate 4. He said no — telling Cox...

SEGA targets 5 million sales each from Persona 4 Revival and Stranger Than Heaven
Persona 4 Revival ·

SEGA targets 5 million sales each from Persona 4 Revival and Stranger Than Heaven

SEGA has set a sales target of 5 million units each for two upcoming Atlus titles it's calling flagship releases — Persona 4 Revival and Stranger Than Heaven. The company shared the figures as part of...

Metroid Ravenous leaked by Brazil's ratings board ahead of any Nintendo announcement
Metroid · · 5 sources

Metroid Ravenous leaked by Brazil's ratings board ahead of any Nintendo announcement

Brazil's Ministry of Justice and Public Security appears to have leaked the next Metroid game — Metroid Ravenous — before Nintendo has said a word about it. The listing, spotted by members of the Fami...

Dragon Age co-creator David Gaider calls generative AI a 'virulent plague'
Dragon Age: Origins · · 2 sources

Dragon Age co-creator David Gaider calls generative AI a 'virulent plague'

David Gaider, co-creator of Dragon Age and lead writer on Origins, Dragon Age II, and Inquisition, has come out swinging against generative AI in a new extended interview with GamesRadar. His comments...

Compulsion Games and Double Fine go independent as Xbox cuts 3,200 jobs
· 3 sources

Compulsion Games and Double Fine go independent as Xbox cuts 3,200 jobs

Xbox has announced what it calls the most significant restructure in its history, cutting 1,600 roles immediately as part of a broader Microsoft downsizing of 4,800 employees, with the division target...

Eremite Games teases a survival game set in the Against the Storm universe
Against the Storm · · 2 sources

Eremite Games teases a survival game set in the Against the Storm universe

Eremite Games, the six-person indie studio behind the roguelike city builder Against the Storm, has announced a new project — a survival game set in the same dark, rain-soaked fantasy world. The revea...

Virtua Fighter Crossroads producer drew inspiration from HBO's Watchmen series
Virtua Fighter 2 (1995) ·

Virtua Fighter Crossroads producer drew inspiration from HBO's Watchmen series

Ryu Ga Gotoku producer Riichiro Yamada has revealed that HBO's Watchmen series was his biggest creative inspiration for Virtua Fighter Crossroads — not because of its story, but because of how it brou...

Thermaltake Retro 360 TG review: retro looks, real airflow problems

Thermaltake Retro 360 TG review: retro looks, real airflow problems

Thermaltake's Retro 360 TG is a mid-tower PC case built to cash in on the current wave of retro beige nostalgia, targeting the same late-80s and early-90s aesthetic as the Silverstone FLP02 — but at a...

Stranger Than Heaven has one of the most inventive combat systems at Summer Game Fest
Stranger Than Heaven ·

Stranger Than Heaven has one of the most inventive combat systems at Summer Game Fest

Stranger Than Heaven was the talk of Summer Game Fest for being brutally hard, and the hands-on demo backs that up — at least for the first few minutes. Once the system clicks, though, it stops feelin...

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